Monday 26 November 2007

101 reasons to talk about sandwich relish in your job application form. No.73

I managed to get to the first round of interviews for a Graduate Placement I applied for. It will be my first one ever, so I'm looking forward to the challenge and I'm sure it'll be a great learning experience, even if nothing else comes from it.

A few more years of this and I may actually begin to know my way around London.

Thursday 15 November 2007

Phone a friend

I know pay as you go is the phone payment choice of children and I should grow up, get a contract and shut up, but I didn't know just how much for kids it was until I heard the new voice of Vodafone.
Now, I'm all for making company phone lines seem more human, and I have had some good experiences with Virgin Media who have done that recently.

However, when I want to check my top-up balance, a lengthy chat with homecoming queen 'Vicky' is not really what I want. Her 'OKs' and 'oh, by the ways' make a process, which took too long in the first place, even longer.

Not only that, but they seem to have retained the same old robotic voice for the personal details, which makes it an even more jarring switch from the standard stuff than before.

A friendly tone of voice is fine, but not when all you want to hear is some numbers!

Monday 12 November 2007

We are Scientologists

Today was one of the most confusing days of my life. It started off with me being excited about having a free ticket to see We are Scientists, a band I'm particularly fond of.

I did wonder why it was free, and naturally assumed it had been scheduled for noon because it was an intimate acoustic set. (I love that term).

As we sat down, it soon became clear there were no instruments being set up, just a Powerpoint projected on a screen with the words 'Brain Thrust Mastery'.

I genuinely began to think the band had been brainwashed and were traveling round Universities trying to get others to join their (probably evil) cult.

Then the Powerpoint started, and I was relieved (but still confused) to see that it was the band taking the piss out of cults and self help schemes. Which they continued to do, for the rest of their hour long set.

Having been prepared to boo them off at the lack of music, it turned out to be quite an enjoyable comedy show, but it was still not at all what I expected when I got tickets to see a rock band.
Their music videos have always used comedy, and judging by their show, it is something they really enjoy. It was kind of heart warming to see them reveling in the chance to do something they love to a small crowd in Stoke on Trent, when they can, and do, sell out much bigger and more glamorous sets with their music.

I know the Ad industry is a hard one to crack, but I hope, even if I never make it to the top, that I continue to enjoy it every time I see a new brief, as much as those guys enjoyed performing comedy.

Friday 9 November 2007

Things I love which have vaguely effected my ability to work in advertising. Part 1

Right, I've been working non stop on Uni work and Grad applications for the last couple of weeks, so now I'm going to write about something I like.
Whilst working on those projects this week, I came across a promotion I couldn't refuse. A free computer game from one of my favourite series of all time, Sam 'n' Max.

For those who don't know, it's an old school click and point adventure game from the early nineties, which has now been brought up to date and released in episodic format over the Internet. It stars a dog and rabbity thing as a pair of freelance detectives, and it is awesome!

Unfortunately I had been unable to afford the series due to being a poor humble student, but having played the free episode, it brought back all the memories of how I used to love point and click adventure games when I was young.

Honestly I can link this to advertising, I promise... (and not just about how the free demo was a brilliant piece of publicity before the second season of the game comes out, which it really is, because now I won't to buy it instead of eating!)

Games like Sam 'n' Max and Monkey Island (all made by LucasArts), were pretty much where I got my sense of humour from, because the writing was always so good in them.

Not only that, but it must surely have contributed to my ability to find creative solutions to problems. If getting a giant freelance detective dog to put a fish shaped magnet on a severed hand, then the severed hand on a golf ball retriever to get a ring out of the worlds largest ball o' twine didn't help me think outside the box, then I don't know what did!

I suggest you all go to http://www.telltalegames.com and have a laugh right now. Do it!